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- Path: sn.no!not-for-mail
- From: tbk@sn.no (Thore Bjerklund Karlsen)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 25 Jan 1996 19:14:11 +0100
- Organization: SN Internett
- Message-ID: <4e8h9j$mp5@sinsen.sn.no>
- NNTP-Posting-Host: sinsen.sn.no
- Mime-Version: 1.0
- Content-Type: text/plain; charset="iso-8859-1"
- Content-Transfer-Encoding: 8bit
-
- (Michael van Elst)
-
- >>Sorry to be the one to tell you, but everything you mentioned can b
- >>accomplished without any special contribution from the OS,
-
- >Sorry, you are an idiot if you believe that.
-
- Give me a reason I shouldn't believe it. Get VBR, do a LoadView(0),
- set the DMA you need, set the interrupts you need, do a Forbid(). You
- don't really need much more to get it working. After you are finished,
- just put everything back the way it was.
-
- >>and without much sweat.
-
- >Reality proves you wrong.
-
- Reality proves me right. The only compatibility problems I have had
- was with a player that played twice as fast as it should on 040, but I
- didn't make it. As far as I know, all my code works on machines up to
- 060 and with Cybervision (switching over to AGA ofcourse) and other
- non-standard cards. I didn't sweat. Ofcourse it doesn't display the
- graphics on non-AGA/ECS cards, but that wasn't a point here either.
-
- >>Anything which fails to do the things you mentioned is
- >>simply BAD CODE (except for the multitasking part).
-
- >That's what I'm saying. C00l C0d3rz produce BAD CODE.
-
- C0d3rz that produce bad code are not C00l at all. Do you think they
- would have done a much better job using the OS? Don't think so. There
- is MUCH more to think about when using the OS, much more to learn.
- It's their incompetence that makes everything incompatible, it's not
- because they don't use the OS to set every pixel.
-
- >>>Is that reason enough ?
- >>No.
-
- >Well, if you want to live with CRAP. So do it.
-
- If it is crap coded, it's probably a bad designed and lousy
- program/demo/game anyway. Bad code and shitty productions follow hand
- in hand.
-
- >>Can't see the problem here..
-
- >Sure. Your interest is just in C64s on steroids.
-
- Not really, my interest is in C64s WITHOUT steroids.. :)
-
- >You are not interested in software that simply works.
-
- No, I'm not. I'm interested in GOOD software. I don't want a demo or
- game that "simply works". I want a GOOD demo. I want a GOOD game. I
- don't want to watch dot-routines with 20 dots in a frame, because they
- use PutPixel() or whatever (I don't even know the name) to make it
- "simply work". Whether I want to watch dot-routines at all is another
- matter.. :)
-
- >>Things like demos/games obviously need their processing power
- >>for themselves.
-
- >Rubbish.
-
- .. if you want a stunning demo/game.. Not WBTris or similar.
-
- >>We simply don't have powerful enough machines to do it otherwise (yet).
-
- >Again: RUBBISH.
-
- Not at all. Not everybody is rich, you know. Do you seriously believe
- that a standard A1200 would have had any great games if everybody used
- the OS? I dare you to name ONE great game using *only* the OS!
-
- >For your kind you will NEVER have powerful enough machines and it is
- >really fascinating that your kind always IGNORES machines that are more
- >powerful.
-
- Oh, I ignore machines that are more powerful?â•—Nothing could be further
- from the truth.
-
- >>In a perfect world everybody would use the OS.
-
- >A perfect world would probably reduce the EGO of the beloved c00l
- >c0d3rz.
-
- Do you seriously believe that we WANT incompatibility? I wouldn't mind
- using DrawPhongPolygon() or NiceGamePlease() at all! The point is: We
- don't have fast enough machines to make stunning realtime-effects using
- only the OS. Well, not EVERYBODY has. We can't use general routines
- for everything, it's simply not good nor fast enough.
-
- __
- \\\__ Thore B. Karlsen % tbk@sn.no % C64-C128D-A1200-A2000C
- \XX/ Wowbagger/AFL&SSN % -c0d3r- % A1230/50MHz-2C4F/340MB
-
- Ezek.4.12: And dou shalt feed da bud it as barley cakes, and dou shalt
- bake it wid dung dat comed out uh man, in deir sight.
-
-